Infinite Crisis Wiki
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 *Patch Notes   *Strategy   *Costumes   *Trivia

This is the page for Batman's patch notes.

Version 1.0[]

Bugfixes:[]

  • Fixed a bug that could cause users to have permanently muffled sound after using Batman’s ultimate
  • Fixed an issue that could cause Batman to become stuck

Attributes:[]

  • Attack Damage base reduced from 53 to 50
  • Attack Damage per level reduced from 2.9 to 2.8

Abilities:[]

Batarang:[]

  • Damage ratio reduced from .6 to .5
  • Mark damage reduced from 50/80/110/140 to 30/60/90/120

Martial Arts:[]

  • Energy cost increased from 20 to 25
  • No longer applies on-hit effects

Dark Knight[]

  • This skill has been completely reworked.
  • Batman now drops a crippling smoke cloud at his current location for 3s as he grapples into the air for up to 2s and reveals the enemies in a 700 radius. While in the air, he reveals all enemies in the area below him and can target an enemy to swoop down on them and deal (100/150/200/250 + 90%) Attack damage. If he picks no target, he will return to center of the cloud.
  • When Batman descends, he gains the Dark Knight buff for a duration of 6 seconds, granting him increased Move Speed (10/13/17/20%) and Energy regeneration (10 per second). In addition, his passive is enabled for the duration of the Dark Knight buff.

September 2014[]

  • Changed from Bruiser class to Assassin Class
  • Watching Waiting now has Batman deal additional attack damage instead of regen health
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