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Nightmare Batman - Vampire
Nightmare Batman
Role Bruiser
Universe Nightmare
Price 4350 Merit or 495 Crisis Coins
Statistics
Attack
Health
Power
Skills

Eternal Hunger Silver Batarang icon Bat Swarm icon Savagery icon Feral Embrace icon

Background
Having succumbed to vampirism while hunting Dracula, Nightmare Batman’s unnatural speed and strength make him one of the most formidable and terrifying assassins in the Multiverse.

Initially, Bruce Wayne controlled the hunger, augmenting his skills with his newly gained vampiric abilities to fight his war on crime. In time, the hunger became too great and he brutally murdered the Joker, gorging on his blood. His control snapped, what remained was a wild killing machine, unpredictable but efficient.

Nightmare Batman isolates enemies with short-term stealth and multi-target slows and can lock down vulnerable foes for the kill with his ultimate.

Ability Name Ability Description

Eternal Hunger
Eternal Hunger

Nightmare Batman gains Health with each Basic Attack. If he continues to attack the same target, the Health gained with increase, stacking up to 3 times.

These stacks remove after 4s without attacking, or if he attacks a different target.

Heal: 4 / 6 / 8 / 10

Silver Batarang
Silver Batarang icon

Nightmare Batman throws a batarang that returns to him after it reaches full range. It deals Attack Damage to the first enemy it hits. Each additional hit deals 25% less damage, down to a minimum of 25% damage.

Enemies hit lost 20% Move Speed for 1s. This penalty stacks if the target is hit twice.

Damage: 50 / 75 / 100 / 125 + 50% Bonus Attack Damage

Cost: 50 / 45 / 40 / 35 Energy

Bat Swarm
Bat Swarm icon

Nightmare Batman enters Stealth for 1s, and his next Basic Attack or Feral Embrace within 4s will create a bat swarm at his target's feet. This swarm deals Attack Damage over 3s to all enemies in the area.

Damage Over Time: 60 / 120 / 180 / 240 + 90% Bonus Attack Damage

Savagery
Savagery icon

Nightmare Batman gains Attack Damage and 15.0% (+1% per 100 Bonus Health) Move Speed for 3s. Every time he hits a target with a Basic Attack he gains 8 Energy, and the duration is increased by 1s, up to an additional 5s.

Attack Damage: 10 / 20 / 30 / 40

Cooldown: 22 / 20 / 18 / 16

Cost: 30 Energy

Feral Embrace
Feral Embrace icon

Nightmare Batman blinks to a target Enemy Champion and channels for 2s. During that time the target is Suppressed, and is dealt Attack Damage over 2s. The duration of the effect is not reduced by Resilience.

Damage: 150 / 225 / 300 / 375 + 120% Bonus Attack Damage

Cost: No cost

Quotes[]

Selection[]

  • "Hahaha...Prepare my feast!"

Movement[]

  • "I will go."
  • "I am unleashed."
  • "In the darkness."
  • "Death and hungry darkness."

Taunt[]

  • "Perhaps you will make a sweeter meal."

Joke[]

  • A pillar of light shines on Nightmare Batman, causing him to sparkle while he tries to dust the sparkles off.

Special[]

  • "You remind me of what I had, what I was. Avoid my fate at all costs, Batman." (When near an ally Batman (Prime))
  • "True aid would be to end my suffering, Batman." (When standing near an ally Batman (Prime))
  • "You remind me of another, my night's sole companion. But...she is gone." (When standing near an ally Catwoman (Prime))
  • "I never tire of killing you, Joker!" (After defeating an enemy Joker (Prime))

Images[]

Champion Profile[]

External Links[]


Champions
AssassinAssassins: Atomic Wonder Woman Batman Flash Gaslight Catwoman Nightmare Robin

BlasterBlasters: Arcane Supergirl Catwoman Green Lantern Lex Luthor Sinestro Star Sapphire Stargirl The Joker

BruiserBruisers: Aquaman Doomsday Hawkgirl Nightmare Batman Robin Supergirl Superman

ControllerControllers: Harley Quinn Krypto Nightmare Superman Poison Ivy Starro Zatanna

EnforcerEnforcers: Arcane Green Lantern Atomic Green Lantern Atomic Poison Ivy Atrocitus Gaslight Joker Mecha Superman Shazam Solomon Grundy Swamp Thing Wonder Woman

MarksmanMarksmen: Atomic Joker Blue Beetle Cyborg Gaslight Batman Green Arrow Mecha Wonder Woman