Contents |
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*Patch Notes *Strategy *Costumes *Trivia
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Wonder Woman - Ambassador of Peace | ||
Role | Enforcer | |
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Universe | Prime | |
Price | Complete 3rd tutorial mission | |
Statistics
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Attack | ||
Health | ||
Power | ||
Skills
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Background |
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Born of Zeus and Queen Hippolyta of the Amazons, Wonder Woman protects those in need with sword and shield.
The Amazons lived in isolation until pilot Steve Trevor crashed on their island paradise and Diana fought to accompany him back to civilization as Wonder Woman. Expecting a world of peace and prosperity, she instead discovered war and hate, vowing then to enact change. Viewing conflict as an ugly necessity, Diana offers opponents mercy if at all possible. Wonder Woman can reposition quickly in fights using her lasso or her ability to protect allies. She can also draw the attention of her opponents, preventing enemies from fleeing or attacking her allies. |
Ability Name | Ability Description |
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When Wonder Woman's Health drops below 25%, she will heal a percentage of maximum health over 10 seconds. Heal: 12% / 18% / 24% / 30% | |
Wonder Woman throws her lasso, Stunning the first target it hits for 1s, and then dashes to them to deal Power Damage. Damage: 75 / 125 / 175 / 225 + 60% Power Damage Cost: 75 / 80 / 85 / 90 Will Cooldown: 16 / 14 / 12 / 10 | |
Wonder Woman gains a Shield that blocks damage and lasts for 4s. If she targets an ally or allied camera with Protection, then she will dash to the target and grant it the Shield instead. If the Shield is broken by damage, Amazonian Prowess immediately gains a charge and the cooldown on all of Wonder Woman's skills is reduced by 2s. Shield: 40 / 65 / 90 / 115 + 10% Bonus Health Cost: 55 / 65 / 75 / 85 Will | |
Wonder Woman can spend a charge to sweep her sword and deal Power Damage to all nearby targets. She gains a charge periodically for a max of 2. Damage: 50 / 80 / 110 / 140 + 5% Bonus Health + 20% Power Damage Charge Regen: 14 / 12 / 10 / 8 Cost: 30 / 35 / 40 / 45 Will | |
Wonder Woman Taunts nearby enemies and channels in place for 2s. While channeling, she gains 50% Attack Armour and 50% Power Armor, deals Power Damage over the duration to enemies in the area, and her Taunted targets are forced to move towards her and attack with Basic Attacks. When Blocking Bracers ends all nearby enemies are dealt Power Damage. Damage Over Time: 60 / 120 / 180 / 240 + 60% Power Damage Damage: 80 / 140 / 200 / 260 + 60% Power Damage |
Quotes[]
Upon selection[]
- "I bring peace for all."
Upon recall[]
- "Fight another day."
Upon defeating a champion[]
- "You fought well."
- "Mercy if you yield."
Upon respawning[]
- "My mission continues."
Upon using Protection[]
- "Stand united."
- "I will protect you."
Upon learning Blocking Bracers[]
- "Try and hit me."
Other[]
- "Olympian justice."
- "Olympian steel."
- "I will face any foe."
- "Wonderful."
- "With all haste."
- "I fight for peace."
- "Hear me roar."
- "I won't back down."
- "For honour."
- "To victory."
- "This violence must end one day."
- "Leave it to me."
- "I am resolved."
Images[]
Champion Spotlight[]
External Links[]
Champions |
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Assassins: Atomic Wonder Woman • Batman • Flash • Gaslight Catwoman • Nightmare Robin
Blasters: Arcane Supergirl • Catwoman • Green Lantern • Lex Luthor • Sinestro • Star Sapphire • Stargirl • The Joker Bruisers: Aquaman • Doomsday • Hawkgirl • Nightmare Batman • Robin • Supergirl • Superman Controllers: Harley Quinn • Krypto • Nightmare Superman • Poison Ivy • Starro • Zatanna Enforcers: Arcane Green Lantern • Atomic Green Lantern • Atomic Poison Ivy • Atrocitus • Gaslight Joker • Mecha Superman • Shazam • Solomon Grundy • Swamp Thing • Wonder Woman Marksmen: Atomic Joker • Blue Beetle • Cyborg • Gaslight Batman • Green Arrow • Mecha Wonder Woman |